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The ``assert`` statement
************************

Assert statements are a convenient way to insert debugging assertions
into a program:

   assert_stmt ::= "assert" expression ["," expression]

The simple form, ``assert expression``, is equivalent to

   if __debug__:
      if not expression: raise AssertionError

The extended form, ``assert expression1, expression2``, is equivalent
to

   if __debug__:
      if not expression1: raise AssertionError(expression2)

These equivalences assume that ``__debug__`` and ``AssertionError``
refer to the built-in variables with those names.  In the current
implementation, the built-in variable ``__debug__`` is ``True`` under
normal circumstances, ``False`` when optimization is requested
(command line option -O).  The current code generator emits no code
for an assert statement when optimization is requested at compile
time.  Note that it is unnecessary to include the source code for the
expression that failed in the error message; it will be displayed as
part of the stack trace.

Assignments to ``__debug__`` are illegal.  The value for the built-in
variable is determined when the interpreter starts.
t   asserts  
Assignment statements
*********************

Assignment statements are used to (re)bind names to values and to
modify attributes or items of mutable objects:

   assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)
   target_list     ::= target ("," target)* [","]
   target          ::= identifier
              | "(" target_list ")"
              | "[" target_list "]"
              | attributeref
              | subscription
              | slicing

(See section *Primaries* for the syntax definitions for the last three
symbols.)

An assignment statement evaluates the expression list (remember that
this can be a single expression or a comma-separated list, the latter
yielding a tuple) and assigns the single resulting object to each of
the target lists, from left to right.

Assignment is defined recursively depending on the form of the target
(list). When a target is part of a mutable object (an attribute
reference, subscription or slicing), the mutable object must
ultimately perform the assignment and decide about its validity, and
may raise an exception if the assignment is unacceptable.  The rules
observed by various types and the exceptions raised are given with the
definition of the object types (see section *The standard type
hierarchy*).

Assignment of an object to a target list is recursively defined as
follows.

* If the target list is a single target: The object is assigned to
  that target.

* If the target list is a comma-separated list of targets: The object
  must be an iterable with the same number of items as there are
  targets in the target list, and the items are assigned, from left to
  right, to the corresponding targets.

Assignment of an object to a single target is recursively defined as
follows.

* If the target is an identifier (name):

  * If the name does not occur in a ``global`` statement in the
    current code block: the name is bound to the object in the current
    local namespace.

  * Otherwise: the name is bound to the object in the current global
    namespace.

  The name is rebound if it was already bound.  This may cause the
  reference count for the object previously bound to the name to reach
  zero, causing the object to be deallocated and its destructor (if 